Wednesday, 21 October 2015

Animation

This is my first object i animated in flash. I converted the square to a symbol by going to modify. I then inserted another key frame further down the timeline and created a classic tween by right clicking on the grey area. A tween creates a space on the timeline that allows converted symbols to be moved between key frames.


After a bit of practice i created my own little animation of a car driving over a ramp using the same techniques I learned from creating the square animation.


Today i have learnt how to animate in flash using keyframes and tweens. I learnt how to tell whether each keyframes have content and which ones don't and how to make shapes into symbols to make them move.

I used a number of methods to make my animation such as: Start frame, Key frame, End frame, Classic tween. Free transformation,

I found this incredibly easy with little effort made because flash for me is simple so everything went well.

I would improve by putting more objects or making my own shape and animating it from scratch without using the internet.


Tuesday, 20 October 2015

Flash seahorse project

Notes:

Flash Animation: File import to put an image on screen. once image is on screen. it makes a keyframe which is a representation of time, if their is no content it makes a blank keyframe. Main tools: selection tool, sub-selection tool, free transform. Right click - break apart (lasoo tool). Cannot put shapes over others because it deletes whats in the background.


Tools i used include, Selection tool (moves objects around), Sub-selection tool (alters vertexes), Free transformation tool (allows scale and rotation to be changed), Line tool, Oval tool, Paint bucket tool

Everything went well. drawing the outline for the seahorse was easy and very good. The eye that i made was perfect. Filling the main body of the shape with my own colour went ok. The sub-selection tool and regular selection tool was especially helpful when it came to making the overall shape of the body smooth and not computerized because it allowed me to smoothen up edges and correct the lines.

What didn't go so well was the fact that i had to use radial colours on my design because i couldn't work out what was wrong with the linear section.

Target: bring a notepad for easier access to notes i make.



Wednesday, 7 October 2015

Alternative city project


I am going to come up with my own fantasy/futuristic/nature/alien/ environment. First, i will make thumbnails for what kind of perspective i will be drawing in. I will then take 2 ideas that i have come up with and develop them further. I will then choose between both of them which one i will take and create on Photoshop. 

I got some digital concept art that i like to inspire me and give me ideas on how my own design should look and what perspective i should work in. Also each piece of work listed below has its own theme which makes me think what type of theme do i want mine to be set in and whether or not it sends a message in the scene.





I chose this one because i like the attention to detail it has. Also its very complex in the way the castle is shaped and shows great depth and contrast between the shades and different tones.





This image uses minimal colours however they are very bright and has a sense of freedom and adventure feel to it so captures imaginations.






This piece of artwork shows a very different way of living and the individual buildings are very unique.





This picture shows an amazing contrast between light and dark/shadows. It also show extensive creativity and shows just how open-minded we can be.




To get some ideas and even more inspiration i then used a mind-map to plot many different themes and environmental settings that i can do. 


Review - What i have done to start off producing my work is create a mind-map to come up with as many themes that i can to base my design around as possible. I had a lot of creative ideas that suit me and what i like so it went fairly well and was effective and useful. I was never stuck for ideas so nothing went wrong during this part. My improvement to this work is to come up with unusual and different themes that others won't think of to make my work especially stand out.








I drew some thumbnails drawing of a variety of different perspectives that i could draw my design in.



Review - Number 3. I drew a floating city in a 2 point perspective. The overall shape is the way i wanted it to look. However it wasn't neatly drew. To improve i would research and practice 2 point perspectives.

Number 5. I drew  some mountains and a zip line. It went well in all aspects and i used cross-hatch. What didn't go as well was that it lacked in physical object and ideas that i could put on the image. My improvement would be to put more features into the scene.


1st sketch.


Review - For this sketch i have drew a floating city on a bigger scale with a first draft of buildings because i know how to to do 1 point perspective city buildings. It took quite a bit of time to complete the rock base of the design but everything went to plan. Nothing went wrong that i couldn't easily change. I could improve by implementing more shading techniques onto it to make it stand out. 




























Clouds



This is a picture of some clouds i made using the brush. I made a custom brush preset using lasso tool by making a shape and then filling the shape black and white using the gradient tool.

I then went into my brush settings to change the capacity jitter and flow jitter so that it wouldn't have a solid and dark look to my brush all of the time. Also i changed the control type of the pen to pen pressure so that i would have more freedom on how solid the colour is.

Monday, 5 October 2015

My arcade machine project

This week I am going to be designing my own retro arcade machine from scratch on 3D max. I've done some research already by looking at some existing images of arcade machines online to base my own sketches and ideas and implement them onto my final design.











These are my first ideas and designs of my own arcade machine. I have labeled the different sides of the machine so i can look at it and imagine it from different perspectives.



This is a final image of my arcade machine rendered with my own texture that I made using
Photoshop.


I incorporated what i have learnt from the start of the course to attempt to make an arcade machine on 3ds Max. This render is my final almost completed model i ended up with.

My positives were that my knowledge of the software has grown a lot, and skills that i have been taught have been very useful and easy to use. I put a screen onto it as well as the buttons and my logo design as well. The design look like an actual retro arcade machine. Their is nothing wrong with anything, only things that are missing. The texture turned out exactly as i hoped it would. i enjoy the way we are currently learning and how it varies between different techniques and skills we do each day.

However, what makes the work difficult or more time-consuming than it should is that remembering all the shortcuts for different tools is proving difficult which slows my work rate down. Another downfall to my overall finished project was that i didn't make the glass screen transparent so that i people could see the inner screen where the game will be displayed. Also, my arcade machine doesn't have a joystick. My time-keeping was lacking a bit because i forgot where certain tools are.

Target: To at least remember more shortcuts for tools that I use a lot and maybe more other tools too. Better time-keeping. Make more notes and write them in a way that i understand instead of copying.














Wednesday, 30 September 2015

logo


This is my initial idea for my logo. Its not very much because i wasn't inspired and motivated by anything i found online or anywhere else. My first idea was to make my logo with only lines or boxes.
I wanted to do this because i would have the freedom to easily change and alter certain things, also it was easy to make the logo 3D.



These are my thumbnails that I made prior to my sketches and is where my sketches were based off of above.




Tools - lines tool, scissors tool, pen tool

 I made the letters seperately and grouped it at the end just I case I made a mistake. I did the same with my C letter. By deleting some of the C lines I made it look like it was behind the A so it would look better.

This is my finished logo for alternative cities. What I made is very simple however it is realistic and I could see the logo being used for different things in real life. the only thing I needed to do next to make it look official is to fill it with a gradient colour.

Tuesday, 29 September 2015

My Tank

My Tank (Photoshop)



This is a tank that i made using Photoshop. The tools i used to make this image were mostly lasso tool and use of gradient to put blended colour onto it to give the picture a 3D look to it by changing the way the light hits the different areas of the tank  and to give it depth.

 I traced the image and added layers. I changed the layout of the construction lines by putting multiply onto it so that i could draw and fill the layer over top of it to make sure that what i was doing was accurately drawn.